{"id":10448,"date":"2026-10-08T08:00:27","date_gmt":"2026-10-08T08:00:27","guid":{"rendered":"https:\/\/verisunucu.net\/blog\/?p=10448"},"modified":"2026-10-05T08:18:32","modified_gmt":"2026-10-05T08:18:32","slug":"10448-2","status":"publish","type":"post","link":"https:\/\/verisunucu.net\/blog\/10448-2\/","title":{"rendered":"CS2 Yeni G\u00fcncellemeler: Performans, Sistem Yenilikleri ve \u00d6ne \u00c7\u0131kan \u00d6zellikler (G\u00dcNCEL)"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">Herkese merhabalar sevgili dostlar, umar\u0131m keyifler yerindedir. Bug\u00fcn <\/span><b>Counter-Strike 2<\/b><span style=\"font-weight: 400;\">\u2019nin son d\u00f6nemdeki <\/span><b>de\u011fi\u015fiminden<\/b><span style=\"font-weight: 400;\">, oyuna <\/span><b>gelen g\u00fcncellemelerden<\/b><span style=\"font-weight: 400;\">, <\/span><b>gelen ve giden \u015feylerden<\/b><span style=\"font-weight: 400;\"> bahsedece\u011fim. \u00c7ay\u0131n\u0131z\u0131 kahvenizi al\u0131p keyifle okuyaca\u011f\u0131n\u0131z bir i\u00e7erik olmas\u0131 dile\u011fiyle\u2026 \u0130yi okumalar.<\/span><\/p>\n<p><b>Valve<\/b><span style=\"font-weight: 400;\">, son d\u00f6nemde oyuna olan ilgisini ciddi anlamda g\u00f6steriyor. \u00d6zellikle <\/span><b>AnimGraph 2<\/b><span style=\"font-weight: 400;\"> sonras\u0131 oynan\u0131\u015fta ve performansta ya\u015fanan b\u00fcy\u00fck de\u011fi\u015fim oyuncular\u0131 mutlu ediyor. Tabii <\/span><b>hileler<\/b><span style=\"font-weight: 400;\"> h\u00e2l\u00e2 cirit atar vaziyette. En k\u0131sa zamanda buna da bir \u00e7\u00f6z\u00fcm getireceklerini ummaya devam ediyoruz. <\/span><b>9 Temmuz 2026<\/b><span style=\"font-weight: 400;\">\u2019da gelen b\u00fcy\u00fck g\u00fcncelleme sonras\u0131 <\/span><b>C4 patlama mekani\u011fi<\/b><span style=\"font-weight: 400;\"> ve <\/span><b>Se\u00e7kin harita havuzunda<\/b><span style=\"font-weight: 400;\"> b\u00fcy\u00fck de\u011fi\u015fimler ya\u015fanm\u0131\u015ft\u0131. Bug\u00fcn ise <\/span><b>23 Eyl\u00fcl 2026<\/b><span style=\"font-weight: 400;\"> tarihinde gelen b\u00fcy\u00fck g\u00fcncellemenin notlar\u0131n\u0131 beraber inceleyece\u011fiz.<\/span><\/p>\n<h3><b>1. Oyun Modu De\u011fi\u015fiklikleri<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">Bu g\u00fcncelleme ile oyunun resmi modlar\u0131ndan biri olan <\/span><b>Se\u00e7kin modunda<\/b><span style=\"font-weight: 400;\"> baz\u0131 kritik de\u011fi\u015fikliklere gidildi. Daha da \u00f6nemlisi, yeni oyun modu olan <\/span><b>Rush modu<\/b><span style=\"font-weight: 400;\"> oyunculara sunuldu.<\/span><\/p>\n<h4><b>Se\u00e7kin Modu<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Se\u00e7kin modundaki harita se\u00e7im s\u00fcreci <\/span><b>(veto)<\/b><span style=\"font-weight: 400;\"> tamamen de\u011fi\u015fti. <\/span><b>Valve<\/b><span style=\"font-weight: 400;\"> taraf\u0131ndan bu g\u00fcncelleme ile oyuncular\u0131n \u00f6\u011frendikleri haritalar\u0131n se\u00e7ilmesinin <\/span><b>daha kolay<\/b><span style=\"font-weight: 400;\"> olaca\u011f\u0131 s\u00f6ylense de bir oyuncu olarak \u015fahsi g\u00f6r\u00fc\u015f\u00fcm daha da zorla\u015ft\u0131\u011f\u0131 y\u00f6n\u00fcnde. <\/span><b>\u00d6nceki<\/b><span style=\"font-weight: 400;\"> harita se\u00e7imi s\u0131ras\u0131nda iki tak\u0131m s\u0131ras\u0131yla haritalar\u0131 eleyerek kalan 2 haritadan bir tak\u0131m\u0131n se\u00e7im yapmas\u0131n\u0131 sa\u011fl\u0131yordu. Harita se\u00e7imi sonras\u0131 da di\u011fer tak\u0131m ba\u015flang\u0131\u00e7 taraf\u0131n\u0131 se\u00e7iyordu.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Yeni harita se\u00e7im s\u00fcrecinde i\u015fler \u015fu \u015fekilde y\u00fcr\u00fcyor:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Tak\u0131m 1, <\/span><b>bir<\/b><span style=\"font-weight: 400;\"> harita se\u00e7imi yapar.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Tak\u0131m 2, <\/span><b>ik<\/b><span style=\"font-weight: 400;\">i harita se\u00e7imi yapar.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Tak\u0131m 1, <\/span><b>son<\/b><span style=\"font-weight: 400;\"> haritay\u0131 se\u00e7er.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">Bu sayede elimizde <\/span><b>4 adet se\u00e7ilmi\u015f harita<\/b><span style=\"font-weight: 400;\"> oluyor. Sonras\u0131nda hangi haritan\u0131n oynanaca\u011f\u0131 ise tamamen <\/span><b>oyunun se\u00e7imine<\/b><span style=\"font-weight: 400;\"> kal\u0131yor. Yani taraflar\u0131n se\u00e7ti\u011fi 4 haritadan, oynanacak haritay\u0131 <\/span><b>oyun kendisi se\u00e7iyor<\/b><span style=\"font-weight: 400;\"> ve sorun da burada ba\u015fl\u0131yor. \u00d6rne\u011fin ben Nuke ve Cache sevmiyorum. Kar\u015f\u0131 tak\u0131m bu haritalar\u0131 se\u00e7mi\u015fse b\u00fcy\u00fck ihtimalle bu ikisinden biri geliyor \u00e7\u00fcnk\u00fc tamamen \u015fans ve oran %50. Sizlerin bu konudaki d\u00fc\u015f\u00fcncelerini merak ediyorum, yorumlarda bulu\u015fal\u0131m.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-10454\" src=\"https:\/\/verisunucu.net\/blog\/wp-content\/uploads\/2026\/10\/CS2-yeni-veto-sistemi-kopya.jpg\" alt=\"CS2 yeni veto sistemi kopya\" width=\"1200\" height=\"675\" \/><\/p>\n<h4><b>Aksiyona Yeni Bir Soluk: Rush Modu<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Siz denediniz mi bilmiyorum ama tek kelimeyle <\/span><b>HAR\u0130KA<\/b><span style=\"font-weight: 400;\"> diyebilirim. \u00d6zellikle h\u0131zl\u0131 ve \u00e7abuk aksiyon sevenler, vakti k\u0131s\u0131tl\u0131 olup biraz <\/span><b>CS<\/b><span style=\"font-weight: 400;\"> oynayay\u0131m diyenler i\u00e7in m\u00fcthi\u015f keyifli bir mod olmu\u015f.<\/span><\/p>\n<p><b>7 farkl\u0131 haritada<\/b><span style=\"font-weight: 400;\"> oynayabildi\u011fimiz bu modun as\u0131l amac\u0131 s\u00fcre bitmeden haritada bulunan <\/span><b>kuleye sahip olmak<\/b><span style=\"font-weight: 400;\"> ve s\u00fcre bitene kadar o kulenin <\/span><b>sahipli\u011fini korumakt\u0131r<\/b><span style=\"font-weight: 400;\">. Tabii ki burada farkl\u0131 senaryolar da var. \u00d6rne\u011fin s\u00fcre bitmeden \u00f6nce b\u00fct\u00fcn rakip tak\u0131m oyuncular\u0131n\u0131 etkisiz h\u00e2le getirdiniz diyelim. E\u011fer kulenin sahipli\u011fi sizde de\u011filse bu durumda belirli ve k\u0131s\u0131tl\u0131 bir s\u00fcre i\u00e7erisinde <\/span><b>kuleye ula\u015f\u0131p ele ge\u00e7irmeniz<\/b><span style=\"font-weight: 400;\"> gerekiyor.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Bir de kulelerin hareket etmesi durumu var. Kuleler sabit olarak hep ayn\u0131 yerde <\/span><b>durmuyor<\/b><span style=\"font-weight: 400;\">. Her kazand\u0131\u011f\u0131n\u0131z turda kule biraz daha <\/span><b>rakip alan\u0131na<\/b><span style=\"font-weight: 400;\"> ilerliyor ve her kaybetti\u011finiz turda <\/span><b>sizin alan\u0131n\u0131za<\/b><span style=\"font-weight: 400;\"> geliyor. Kuleyi kendi alan\u0131n\u0131zdan ne kadar uzakta tutarsan\u0131z o kadar iyi, \u00e7\u00fcnk\u00fc e\u011fer sizin alan\u0131n\u0131zdaki kuleyi ele ge\u00e7irirlerse de oyunu kazanm\u0131\u015f say\u0131l\u0131yorlar.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Biliyorum anlat\u0131nca biraz kar\u0131\u015f\u0131k g\u00f6r\u00fcn\u00fcyor ama oyuna girip bir iki tur oynad\u0131\u011f\u0131n\u0131zda ger\u00e7ekten keyif alacaks\u0131n\u0131z. <\/span><b>En az 4, en fazla ise 15<\/b><span style=\"font-weight: 400;\"> turda oyunu bitirebilirsiniz. <\/span><b>7-7<\/b><span style=\"font-weight: 400;\"> olmas\u0131 durumunda hareketli tren \u00fcst\u00fcnde ge\u00e7en <\/span><b>\u201cConvoy\u201d<\/b><span style=\"font-weight: 400;\"> isimli \u00f6zel bir haritada son turu kazanmak i\u00e7in m\u00fccadele edeceksiniz.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10453\" src=\"https:\/\/verisunucu.net\/blog\/wp-content\/uploads\/2026\/10\/cs2-yeni-rush-modu-kopya.jpg\" alt=\"\" width=\"739\" height=\"415\" \/><\/p>\n<h3><b>2. Oynan\u0131\u015f De\u011fi\u015fiklikleri<\/b><\/h3>\n<p><b>Valve<\/b><span style=\"font-weight: 400;\">, bu tarz b\u00fcy\u00fck g\u00fcncelleme paketlerinde \u00f6zellikle oynan\u0131\u015fta de\u011fi\u015fikli\u011fe gitmeyi adet edindi diyebiliriz. S\u00fcrekli olarak yeni sistemler getiriyor ve baz\u0131 \u00f6zellikleri, sistemleri oyundan kald\u0131r\u0131p oyuncular\u0131n tepkisine bak\u0131yorlar. Hadi gelin, bu g\u00fcncellemede nelerin de\u011fi\u015fti\u011fine bakal\u0131m.<\/span><\/p>\n<h4><b>Crosshair (Ni\u015fang\u00e2h) Sistemi B\u00fcy\u00fck Oranda De\u011fi\u015fti<\/b><\/h4>\n<p><span style=\"font-weight: 400;\">Siz de fark etmi\u015fsinizdir, g\u00fcncellemeden sonra oyuna girdi\u011fimizde <\/span><b>ni\u015fang\u00e2hlar\u0131m\u0131z<\/b><span style=\"font-weight: 400;\"> bamba\u015fka \u015fekillere d\u00f6n\u00fc\u015ft\u00fc. Bunun sebebi, <\/span><b>Valve\u2019\u0131n<\/b><span style=\"font-weight: 400;\"> crosshair metas\u0131n\u0131 adeta ba\u015ftan yazmas\u0131d\u0131r. <\/span><b>Ni\u015fang\u00e2hlar<\/b><span style=\"font-weight: 400;\"> art\u0131k \u00e7\u00f6z\u00fcn\u00fcrl\u00fckten ba\u011f\u0131ms\u0131z bir \u015fekilde kaydediliyor. Yani art\u0131k en-boy oran\u0131 ve \u00e7\u00f6z\u00fcn\u00fcrl\u00fck de\u011fi\u015ftirdi\u011finizde crosshair de\u011fi\u015fmeyecek ve i\u015fleri baya\u011f\u0131 bir kolayla\u015ft\u0131rm\u0131\u015f olacak. <\/span><b>&#8220;Dynamic Quad&#8221; (sabit d\u00f6rtl\u00fc)<\/b><span style=\"font-weight: 400;\"> isminde bir ni\u015fang\u00e2h tarz\u0131 eklenmi\u015f, b\u00fcy\u00fck ihtimalle kimse kullanmayacak.<\/span><\/p>\n<h4><b>Sessiz \u015earj\u00f6r De\u011fi\u015ftirme (Silent Reload)<\/b><\/h4>\n<p><b>Clutch<\/b><span style=\"font-weight: 400;\"> anlar\u0131nda, \u00f6zellikle de <\/span><b>1v1<\/b><span style=\"font-weight: 400;\"> kald\u0131\u011f\u0131n\u0131z durumlarda yerinizi bell\u0130 etmemek i\u00e7in birka\u00e7 mermiyle oynamaya \u00e7al\u0131\u015ft\u0131\u011f\u0131n\u0131z anlar elbette olmu\u015ftur. Art\u0131k buna gerek yok, \u00e7\u00fcnk\u00fc <\/span><b>\u015farj\u00f6r\u00fcn\u00fcz\u00fc sessiz<\/b><span style=\"font-weight: 400;\"> bir \u015fekilde de\u011fi\u015ftirebileceksiniz. Elbette bunun baz\u0131 dezavantajlar\u0131 da var.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u015earj\u00f6r de\u011fi\u015ftirme tu\u015funa <\/span><b>(varsay\u0131lan olarak R)<\/b><span style=\"font-weight: 400;\"> bas\u0131l\u0131 tuttu\u011funuzda karakteriniz \u00e7ok \u00e7ok yava\u015f bir <\/span><b>\u015farj\u00f6r de\u011fi\u015ftirme<\/b><span style=\"font-weight: 400;\"> animasyonuna girecek. Bu s\u00fcre, normal \u015farj\u00f6r de\u011fi\u015ftirme s\u00fcresinin yakla\u015f\u0131k <\/span><b>2 kat\u0131d\u0131r.<\/b><span style=\"font-weight: 400;\"> E\u011fer ki yerinizi belli etmemek ve \u015farj\u00f6r\u00fcn\u00fcz\u00fc sessizce de\u011fi\u015ftirmek istiyorsan\u0131z feda etmeniz gereken \u015fey <\/span><b>zamand\u0131r.<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Ufak bir oyuncu t\u00fcyosu da vereyim: Yava\u015f \u015farj\u00f6r de\u011fi\u015ftirmeyi <\/span><b>sa\u011f elde<\/b><span style=\"font-weight: 400;\"> yaparsan\u0131z silah ekran\u0131 komple kapl\u0131yor. \u015earj\u00f6r de\u011fi\u015ftirmeden \u00f6nce silah\u0131 <\/span><b>sol elinize<\/b><span style=\"font-weight: 400;\"> al\u0131p (varsay\u0131lan olarak H tu\u015fu) \u015farj\u00f6r\u00fc de\u011fi\u015ftirirseniz \u00f6n\u00fcn\u00fcz\u00fc daha rahat g\u00f6rebilirsiniz.<\/span><\/p>\n<h4><b>Sniper D\u00fcrb\u00fcn Seslerinin Kald\u0131r\u0131lmas\u0131<\/b><\/h4>\n<p><b>AWP<\/b><span style=\"font-weight: 400;\"> veya <\/span><b>SSG<\/b><span style=\"font-weight: 400;\"> gibi keskin ni\u015fanc\u0131 t\u00fcfeklerinin <\/span><b>d\u00fcrb\u00fcn\u00fcn\u00fc<\/b><span style=\"font-weight: 400;\"> a\u00e7arken ve kapat\u0131rken yak\u0131n \u00e7evrenizin duyabilece\u011fi bir <\/span><b>ses<\/b><span style=\"font-weight: 400;\"> \u00e7\u0131kar\u0131rs\u0131n\u0131z. Yeni g\u00fcncelleme ile d\u00fcrb\u00fcn\u00fc a\u00e7arken hala ses vermeye devam ediyorsunuz, ama art\u0131k <\/span><b>d\u00fcrb\u00fcn kapatma sesini<\/b><span style=\"font-weight: 400;\"> \u00e7evrenizdekiler duyamayacak. <\/span><b>AWP<\/b><span style=\"font-weight: 400;\"> oyuncular\u0131n\u0131n bu konudaki tepkisini merak ediyorum, yorumlarda bulu\u015fal\u0131m.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-10452\" src=\"https:\/\/verisunucu.net\/blog\/wp-content\/uploads\/2026\/10\/cs2-yeni-oynanis-degisiklikleri-kopya.jpg\" alt=\"cs2 yeni oynan\u0131\u015f de\u011fi\u015fiklikleri kopya\" width=\"2816\" height=\"1536\" \/><\/p>\n<h3><b>3. Di\u011fer G\u00fcncelleme Notlar\u0131<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">G\u00fcncellemenin ana akt\u00f6rlerinden bahsettik, ger\u00e7ekten oyunda ciddi de\u011fi\u015fimler ya\u015fand\u0131. \u015eimdi son olarak yine b\u00fcy\u00fck g\u00fcncelleme paketinde gelen ama bizleri \u00e7ok da fazla etkilemeyen g\u00fcncelleme notlar\u0131ndan k\u0131sa k\u0131sa bahsedeyim:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Mermi izleri, obje hasarlar\u0131 ve kan s\u0131\u00e7ramalar\u0131 genel olarak iyile\u015ftirildi.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Tavuklara art\u0131k Zeus ile hasar verebiliyor, onlar\u0131<\/span><b> k\u0131zarm\u0131\u015f tavu\u011fa<\/b><span style=\"font-weight: 400;\"> \u00e7evirebiliyorsunuz.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Oyun motoru <\/span><b>Source 2<\/b><span style=\"font-weight: 400;\">\u2019nin son s\u00fcr\u00fcm\u00fcne g\u00fcncellendi.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Ancient, Cache, Mirage ve Train haritalar\u0131ndaki baz\u0131 hatalar (bug) d\u00fczeltildi.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">C4\u2019e sticker (\u00e7\u0131kartma) yap\u0131\u015ft\u0131rma \u00f6zelli\u011fi eklendi.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">M\u00fczik ses d\u00fczeyini art\u0131k her oyun modu i\u00e7in ayr\u0131 ayr\u0131 ayarlayabiliyoruz.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Uzun zamand\u0131r bir\u00e7ok ki\u015finin bekledi\u011fi <\/span><b>\u201cKlan Etiketleri\u201d<\/b><span style=\"font-weight: 400;\"> eklendi. \u00dcye oldu\u011funuz Steam topluluklar\u0131n\u0131n etiketlerini isminizin yan\u0131nda sergileyebileceksiniz.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Evcil hayvan olarak<\/span><b> tavuk<\/b><span style=\"font-weight: 400;\"> eklendi. <\/span><b>Haftal\u0131k \u00f6d\u00fcllerden<\/b><span style=\"font-weight: 400;\"> ald\u0131\u011f\u0131n\u0131z tavuk yumurtalar\u0131n\u0131 kulu\u00e7kaya yat\u0131rarak i\u00e7inden <\/span><b>civciv<\/b><span style=\"font-weight: 400;\"> \u00e7\u0131kmas\u0131n\u0131 bekliyorsunuz. \u00c7\u0131kan civcivleri yine haftal\u0131k \u00f6d\u00fcllerden ald\u0131\u011f\u0131n\u0131z<\/span><b> yemler<\/b><span style=\"font-weight: 400;\"> ile beslemeniz gerekiyor. Beslemedi\u011finiz senaryoda civciviniz veya tavu\u011funuz sizi terk edip gidiyor. \u0130leride bunu da bir market haline getirip <\/span><b>\u00f6zel yumurtalar<\/b><span style=\"font-weight: 400;\">, <\/span><b>tavuklar<\/b><span style=\"font-weight: 400;\">, <\/span><b>civcivler<\/b><span style=\"font-weight: 400;\"> gibi de\u011feri olan \u015feyler yaratacaklar m\u0131 hep birlikte g\u00f6rece\u011fiz.<\/span><\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-10450\" src=\"https:\/\/verisunucu.net\/blog\/wp-content\/uploads\/2026\/10\/cs2-pet-update-kopya.jpg\" alt=\"cs2 pet update kopya\" width=\"739\" height=\"415\" \/><\/p>\n<h3><b>4. Sonu\u00e7 ve De\u011ferlendirme<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">Her ne kadar b\u00fcy\u00fck bir g\u00fcncelleme paketi olsa da oyuncular\u0131n as\u0131l sorunlar\u0131na h\u00e2l\u00e2 \u00e7\u00f6z\u00fcm bulunabilmi\u015f de\u011fil. \u00d6zellikle <\/span><b>Se\u00e7kin (Premier)<\/b><span style=\"font-weight: 400;\"> modundaki <\/span><b>hile<\/b><span style=\"font-weight: 400;\"> kullanan oyuncu say\u0131s\u0131 \u00e7ok fazla. Bu sebepten \u00f6t\u00fcr\u00fc insanlar resmi mod olan <\/span><b>\u201cSe\u00e7kin\u201d<\/b><span style=\"font-weight: 400;\"> modunu oynamak yerine y\u0131llard\u0131r <\/span><b>Counter-Strike<\/b><span style=\"font-weight: 400;\"> ile entegre olarak i\u015fleyen <\/span><b>\u201cFACEIT\u201d<\/b><span style=\"font-weight: 400;\"> platformuna y\u00f6nelmeye devam ediyor. Bir sonraki yaz\u0131m\u0131zda <\/span><b>FACEIT<\/b><span style=\"font-weight: 400;\"> platformundan genel olarak bahsedece\u011fiz.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Tekrar g\u00f6r\u00fc\u015f\u00fcnceye dek ho\u015f\u00e7akal\u0131n.<\/span><\/p>\n<p><i><span style=\"font-weight: 400;\"><a href=\"http:\/\/verisunucu.net\" target=\"_blank\" rel=\"noopener\">verisunucu.net<\/a> herkese iyi oyunlar diler\u2026<\/span><\/i><\/p>\n","protected":false},"excerpt":{"rendered":"Herkese merhabalar sevgili dostlar, umar\u0131m keyifler yerindedir. Bug\u00fcn Counter-Strike 2\u2019nin son d\u00f6nemdeki de\u011fi\u015fiminden, oyuna gelen g\u00fcncellemelerden, gelen ve&hellip;","protected":false},"author":5,"featured_media":10451,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"csco_singular_sidebar":"","csco_page_header_type":"","csco_page_load_nextpost":"","footnotes":""},"categories":[17],"tags":[763,761,764,767,766,751,776,757,752,777,773,774,765,778,762,769,772,758,775,755,756,754,759,760,768,771,753,179,770],"class_list":["post-10448","post","type-post","status-publish","format-standard","has-post-thumbnail","category-oyun","tag-animgraph-2","tag-awp","tag-c4-patlama-mekanigi","tag-cache-haritasi","tag-convoy","tag-counter-strike-2","tag-cozunurlukten-bagimsiz-nisangah","tag-crosshair","tag-cs2","tag-dynamic-quad","tag-faceit","tag-guncelleme-notlari","tag-harita-veto-sistemi","tag-hile-sorunu","tag-keskin-nisanci-durbun-sesi","tag-klan-etiketleri","tag-mermi-izleri","tag-nisangah-sistemi","tag-oyun-modlari","tag-premier-mod","tag-rush-modu","tag-seckin-modu","tag-sessiz-sarjor-degistirme","tag-silent-reload","tag-source-2-motoru","tag-tavuklar","tag-valve","tag-verisunucu-net","tag-zeus-x27","cs-entry"],"_links":{"self":[{"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/posts\/10448","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/comments?post=10448"}],"version-history":[{"count":4,"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/posts\/10448\/revisions"}],"predecessor-version":[{"id":10457,"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/posts\/10448\/revisions\/10457"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/media\/10451"}],"wp:attachment":[{"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/media?parent=10448"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/categories?post=10448"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/verisunucu.net\/blog\/wp-json\/wp\/v2\/tags?post=10448"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}